Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Riikhukesh Kuemnersam Irku's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Courier) with previous rank. |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Riikhukesh Kuemnersam Irku's scout ship. |