Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Lost eye or limb. Fully recovered. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Roberto Shackley's ship is damaged, and Roberto Shackley have to hitch-hike Roberto Shackley's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
35 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
A series of bad deals and decisions force Roberto Shackley into bankruptcy. Roberto Shackley salvages what Roberto Shackley can. |