Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Imperial trade restrictions force Roberto Skidd out of business. |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A sudden war destroys Roberto Skidd's trade routes and contacts, forcing Roberto Skidd to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Scout (Courier). |
4 |
30 |
Roberto Skidd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Roberto Skidd fail to help. Gain an Enemy. |
4 |
30 |
Psychologically damaged by Roberto Skidd's time in the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
When dealing with an alien race, Roberto Skidd have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |