Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Rocco Pinkerton's Contacts or Allies betrays Rocco Pinkerton, ending Rocco Pinkerton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
During a battle, defeat or victory depends on Rocco Pinkerton's actions. Rocco Pinkerton actions lead to an honorabe discharge. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
33 |
Rocco Pinkerton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Switched to Navy (Flight) with previous rank. |
6 |
34 |
Injured. Fully recovered. |
7 |
34 |
Became a Entertainer (Performer). |
7 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Rocco Pinkerton far from home. |