Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Gained a contact. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
A mission goes wrong; Ron Andrew and several others are captured and mistreated by the enemy. Gain Ron Andrew's jailer as an Enemy. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Became a Psion (Wild Talent). |
4 |
33 |
Use powers for personal gain. |
4 |
33 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
5 |
33 |
Continued as Psion (Wild Talent). |
5 |
35 |
Gift causes a former ally to turn on Ron Andrew and betray Ron Andrew. One Ally or Contact becomes an Enemy. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
A good deal ensures Ron Andrew is living the high life for a few years. |