Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
23 |
Good fortune |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Injured. |
3 |
25 |
Gain Enemy if Royce Nealy don't already have one. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Royce Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Entered Merchant Academy with the Business curriculum. |
5 |
31 |
Dropped out of the merchant academy. |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Victim of a crime |
6 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Royce Nealy's Contacts or Allies betrays Royce Nealy, ending Royce Nealy's career. That Contact or Ally becomes a Rival or Enemy. |