Junior Project Worker Rupert Cole  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 39 M 6 (0) 5 (-1) 5 (-1) 8 (0) 11 (1) 8 (0)6558B8
Delegates authority, Flaring nostrils
 
Skills
Admin 0
Art (Creative) 0
Athletics (Dexterity) 1
Deception 0
Drive (Track) 1
Flyer 0
Gun Combat 0
Recon 0
Science (Life Sciences) 0
Stealth 2
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 15
Agent Law Enforcement Rookie01
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Erie Sanders Rival 1 1 0 2 Ziadd (F/39)
Erie Sanders loses some of their power base.
Spurgeon McIntire Contact 1 2 0 0 Vlazhdumecta (M/22)
Neal Hutchinson Contact 2 2 1 0 Ziadd (M/62)
Forgiveness.
Russell Head Contact 1 1 3 0 Swanfeh (M/15)
Herminia Bailey Contact 1 1 1 0 Trexen (F/30)
Hiram Ahern Contact 3 1 0 3 Zaris (M/67)
Hiram Ahern is out of contact doing something interesting but not suspicious.
Heber Evans Enemy 0 2 2 4 Kedepu (M/19)
Heber Evans is in desperate trouble and could use the character’s help.
Anner Chapman Enemy 0 3 0 1 Luriani (F/66)
Velva Halpine Ally 3 0 0 5 Ziadd (F/54)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 19 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Drifter (Wanderer).
2 23 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 23 Failed to qualify for Law Enforcement (Agent).
3 23 Submitted to the draft.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 24 Rupert Cole's work ends up coming home with Rupert Cole, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 24 Became a Scout (Explorer).
4 28 Rupert Cole's ship is damaged, and Rupert Cole have to hitch-hike Rupert Cole's way back across the stars to the nearest scout base.
4 28 Gain 5 Contacts. Gain 2 Enemies.
5 28 Failed to qualify for Army Support (Army).
5 28 Returned to Drifter (Wanderer).
5 29 A new romantic starts. Gain an Ally.
5 32 Promoted to Drifter (Wanderer) rank 1.
6 32 Continued as Drifter (Wanderer).
6 34 Rupert Cole run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 34 Failed to qualify for Physician (Scholar).
7 34 Continued as Drifter (Wanderer).
7 35 Rupert Cole do not know what happened to Rupert Cole. There is a gap in Rupert Cole's memory.
8 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 37 Rupert Cole accepted an offer of inducements to betray Rupert Cole's faith. Gain 240,000 in cash.
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