Knight Rush Pierce  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 39 M 8 (0) 7 (0) 9 (1) 6 (0) 3 (-1) 6 (0)5 (-1)879636
Gives Up Easily, Inimitable, Unsettled
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics 0
Clairvoyance 0
Deception 0
Gun Combat (Archaic) 2
Leadership 1
Mechanic 0
Navigation 1
Pilot 0
Recon 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Drifter Wanderer 11
Psion Psi-Warrrior Knight22
 
Name Type Affinity Enmity Power Influence Species
Blanche Penn Contact 0 1 1 0 Tapazmal (F/92)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Rush Pierce's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
1 22 Forced to continue current assignment.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Perform an exemplary service for the scouts.
3 26 Voluntarily left Surveyor
3 26 Failed to qualify for Journalist (Entertainer).
3 26 Became a Drifter (Wanderer).
3 30 Encounter a Psionic institute.
3 30 Tested for psionic powers
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 32 Psionic strength increases.
4 34 Promoted to Psion (Psi-Warrrior) rank 1.
5 34 Continued as Psion (Psi-Warrrior).
5 38 Advanced training in a specialist field.
5 38 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
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