Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Worker (Citizen). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
29 |
Sanders Davidson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
29 |
Became a Merchant (Free Trader). |
3 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
33 |
Continued as Merchant (Free Trader). |
4 |
37 |
Sanders Davidson's ship or starport is destroyed by criminals. Gain them as an Enemy. |