Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Scott Lobb's business expands, Scott Lobb's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Scott Lobb learn something Scott Lobb should not have – a corporate secret, a political scandal – which Scott Lobb can profit from illegally. |
2 |
23 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Scott Lobb Scott Lobb's job. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
30 |
Scott Lobb's work ends up coming home with Scott Lobb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |