Manager Selmer Chapman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Libert 39 M 6 (0) 2 (-2) 7 (0) 11 (1) 8 (0) 6 (0)11 (1)627B86
Affectionate
 
Skills
Admin 1
Art (Performing) 0
Athletics 0
Awareness 0
Clairvoyance 0
Deception 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Medic 0
Melee (Striking) 1
Recon 0
Science (Life Sciences/Psionicology) 0
Stealth 0
Streetwise 0
Telekinesis 2
Telepathy 0
Teleportation 0
CareerAssignmentTitleRankTerms
Rogue Thief 01
Psion Psi-Warrrior Psi-Soldier12
Citizen Corporate Manager22
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Orval Mar Rival 1 1 1 1 Answerin (M/21)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Gained a contact.
1 22 Graduated. Gain an rival who is upset that Selmer Chapman left the community.
2 22 Became a Rogue (Thief).
2 24 A job goes wrong, forcing Selmer Chapman to flee off-planet.
3 24 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
3 26 Psionic strength increases.
3 28 Promoted to Psion (Psi-Warrrior) rank 1.
4 28 Continued as Psion (Psi-Warrrior).
4 31 Gift causes a former ally to turn on Selmer Chapman and betray Selmer Chapman. One Ally or Contact becomes an Enemy.
5 31 Became a Citizen (Corporate).
5 34 Moved to a new world.
5 35 Forced to continue current assignment.
5 35 Promoted to Citizen (Corporate) rank 1.
6 35 Continued as Citizen (Corporate).
6 38 Gained a contact.
6 39 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
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