Scout Seymour Myers  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 39 M 5 (-1) 3 (-1) 6 (0) 11 (1) 7 (0) 7 (0)536B77
Perseveres, Dissatisfied
 
Skills
Astrogation 0
Carouse 0
Drive 0
Flyer 0
Gun Combat (Slug) 1
Mechanic 1
Pilot 0
Profession (Colonist/Ranching) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Scout Explorer Scout12
Marine Ground Assault Marine01
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Seymour Myers's Contacts or Allies betrays Seymour Myers, ending Seymour Myers's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Scout (Explorer).
2 23 Seymour Myers have no idea what happened to Seymour Myers – they found Seymour Myers's ship drifting on the fringes of friendly space.
3 23 Became a Marine (Ground Assault) with the new title Marine.
3 27 Injured. Fully recovered.
4 27 Failed to qualify for Corporate Agent (Agent).
4 27 Returned to Drifter (Scavenger).
4 28 Attacked by enemies that Seymour Myers easily defeat.
4 28 Gain Enemy if Seymour Myers don't already have one.
5 31 Continued as Drifter (Scavenger).
5 32 Offered job by a patron. Now owe him a favor.
6 35 Returned to Scout (Explorer).
6 38 Perform an exemplary service for the scouts.
6 39 Promoted to Scout (Explorer) rank 1 with the new title Scout.
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