Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Moved to a new world. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Established a network of contacts. Gain 3 contacts. |
5 |
33 |
Voluntarily left Law Enforcement |
5 |
33 |
Failed to qualify for Enforcer (Rogue). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
34 |
Silas Nagle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Silas Nagle secretly provide religious rites for a dying leader or noble, although they do not share Silas Nagle's faith. Gain an Ally in the family and a Rival who disagrees with Silas Nagle's choice. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |