Scout Sim Jones  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 39 M 1 (-2) 10 (1) 8 (0) 7 (0) 7 (0) 3 (-1)1A8773
Relaxed
 
Skills
Animals 0
Astrogation 0
Electronics (Sensors) 1
Flyer (Airship) 1
Gun Combat (Slug) 1
Mechanic 1
Pilot 0
Science (Robotic Sciences) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Scout Explorer Scout11
Scout Surveyor Scout21
 
Name Type Affinity Enmity Power Influence Species
Jon Tilcott Contact 1 2 2 0 Trexen (M/55)
Todd Little Contact 1 1 4 0 Trexen (M/25)
Wayne Richardson Contact 1 0 1 1 Trexen (M/51)
Justin Sims Contact 2 0 1 3 Tapazmal (M/24)
Fern Heriot Enemy 0 3 0 1 Dolphin, Imperium (F/19)
Thelma Donaldson Enemy 0 4 1 3 Trexen (F/28)
Cathrine Lane Enemy 0 3 3 1 Trexen (F/47)
Cathrine Lane gains in power.
Duke Dwyer Enemy 0 2 0 1 Trexen (M/73)
Duke Dwyer fell on hard times.
Duke Dwyer is out of contact doing something interesting but not suspicious.
Ocie Fawns Contact 2 1 3 3 Trexen (F/74)
Ocie Fawns gains in power.
Kepa Contact 2 1 3 3 Bwap (F/49)
Forgiveness.
Tammy Suthmeer Contact 0 1 4 0 Trexen (F/82)
Veva Nagle Enemy 0 3 4 2 Trexen (F/67)
Nina Edward Enemy 0 3 6 3 Trexen (F/20)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 When dealing with an alien race, Sim Jones botch an opportunity to gather extra intelligence about them.
1 21 Sim Jones's ship is damaged, and Sim Jones have to hitch-hike Sim Jones's way back across the stars to the nearest scout base.
1 21 Gain 4 Contacts. Gain 3 Enemies.
2 22 Continued as Scout (Courier).
2 26 Spend several years jumping from world to world in Sim Jones's scout ship.
3 26 Continued as Scout (Courier).
3 28 Sim Jones spend a great deal of time on the fringes of Charted Space.
3 28 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Explorer) with previous rank.
4 31 Sim Jones's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sim Jones fail to help. Gain an Enemy.
4 31 Sim Jones's ship is damaged, and Sim Jones have to hitch-hike Sim Jones's way back across the stars to the nearest scout base.
4 31 Gain 3 Contacts. Gain 2 Enemies.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Surveyor) with previous rank.
5 35 Injured. Fully recovered. Owe 2,500 for medical bills.
5 38 Promoted to Scout (Surveyor) rank 2.
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