Henchman Smith Curtis  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 39 M 6 (0) 6 (0) 6 (0) 7 (0) 9 (1) 7 (0)666797
Scheming
 
Skills
Astrogation 1
Athletics 0
Carouse 2
Deception 0
Drive 0
Gambler 1
Gun Combat (Slug) 1
Gunner 0
Mechanic 1
Pilot (Spacecraft) 1
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Rogue Pirate Henchman13
 
Name Type Affinity Enmity Power Influence Species
Zettie Gomez Rival 0 2 3 1 Ne Kraeda ren Kelva (F/56)
Relationship becomes more moderate. Enemy becomes a rival.
Brandy Hunter Enemy 0 4 4 6 Humaniti (F/51)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Special assignment or duty on board ship.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Smith Curtis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Voluntarily left Engineer/Gunner
3 26 Became a Rogue (Pirate) with the new title Lackey.
3 29 Crime pays off. Gain victim as Enemy.
4 30 Continued as Rogue (Pirate).
4 31 Involved in a gambling ring.
5 34 Continued as Rogue (Pirate).
5 38 Smith Curtis spend months in the dangerous criminal underworld.
5 38 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
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