Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Sydney Raycraft run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
27 |
Promoted to Noble (Dilettante) rank 1. |
4 |
27 |
Continued as Noble (Dilettante). |
4 |
31 |
Become deeply involved in politics on Sydney Raycraft's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
5 |
32 |
Gained a contact. |
5 |
35 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
6 |
35 |
Continued as Noble (Administrator). |
6 |
38 |
Become deeply involved in politics on Sydney Raycraft's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |