Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Taylor Gregory's Contacts or Allies betrays Taylor Gregory, ending Taylor Gregory's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
26 |
Risk Taylor Gregory's fortune on a possibility lucrative deal and win. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
31 |
A series of bad deals and decisions force Taylor Gregory into bankruptcy. Taylor Gregory salvages what Taylor Gregory can. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
37 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |