Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Ted Holt's Contacts or Allies betrays Ted Holt, ending Ted Holt's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Psychologically damaged by Ted Holt's time in the scouts. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Ted Holt's Contacts or Allies betrays Ted Holt, ending Ted Holt's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
36 |
Criticised a questionable political leader on Ted Holt's homeworld, causing his downfall. Gain an Enemy |
6 |
36 |
Ted Holt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |