Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Theodore Mccoy easily defeat. |
1 |
22 |
Gain Enemy if Theodore Mccoy don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Theodore Mccoy's Contacts or Allies betrays Theodore Mccoy, ending Theodore Mccoy's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Opponents of Theodore Mccoy's belief system ambush Theodore Mccoy. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
31 |
Find an Alien Artifact. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 2. |