Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Flight (Navy). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Accused of a crime |
2 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
30 |
Became a Prisoner (Fixer). |
3 |
32 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
36 |
Make friends with another inmate; gain them as a Contact. |
4 |
38 |
Promoted to Prisoner (Inmate) rank 1. |