Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Tobe Hall botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
31 |
Tobe Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tobe Hall fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Tobe Hall's time in the scouts. |
4 |
32 |
Promoted to Scout (Surveyor) rank 2. |
5 |
32 |
Voluntarily left Surveyor |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Tobe Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |