Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Tomothy Pierce's Contacts or Allies betrays Tomothy Pierce, ending Tomothy Pierce's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
29 |
Tomothy Pierce do not know what happened to Tomothy Pierce. There is a gap in Tomothy Pierce's memory. |
5 |
29 |
Failed to qualify for Performer (Entertainer). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
32 |
Tomothy Pierce run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
35 |
Tomothy Pierce manipulate and charm Tomothy Pierce's way through high society. Gain a Rival and an Ally. |
6 |
36 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |