Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Find an Alien Artifact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Uuii Amri's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Uuii Amri's Contacts or Allies betrays Uuii Amri, ending Uuii Amri's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
37 |
Uuii Amri is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |