Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Victor Smith don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Victor Smith's Contacts or Allies betrays Victor Smith, ending Victor Smith's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
When dealing with an alien race, Victor Smith botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Victor Smith's ship is damaged, and Victor Smith have to hitch-hike Victor Smith's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Victor Smith's scout ship. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
Psychologically damaged by Victor Smith's time in the scouts. |