Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Wa Kop Kaa-wab's Contacts or Allies betrays Wa Kop Kaa-wab, ending Wa Kop Kaa-wab's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Wa Kop Kaa-wab Wa Kop Kaa-wab's job. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
27 |
Wa Kop Kaa-wab have no idea what happened to Wa Kop Kaa-wab – they found Wa Kop Kaa-wab's ship drifting on the fringes of friendly space. |
5 |
27 |
Became a Merchant (Free Trader). |
5 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
31 |
Continued as Merchant (Free Trader). |
6 |
33 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
33 |
Returned to Scout (Surveyor). |
7 |
34 |
Psychologically damaged by Wa Kop Kaa-wab's time in the scouts. |
8 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
38 |
Retired at age 38. |