Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Wayne Dunn is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Wayne Dunn secretly provide religious rites for a dying leader or noble, although they do not share Wayne Dunn's faith. Gain an Ally in the family and a Rival who disagrees with Wayne Dunn's choice. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Wayne Dunn refused an offer of inducements to betray Wayne Dunn's faith. Gain 1 enemies. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Gain Enemy if Wayne Dunn don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |