Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Criticised a questionable political leader on Wilber Terry's homeworld, causing his downfall. Gain an Enemy |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Wilber Terry far from home. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Psychologically damaged by Wilber Terry's time in the scouts. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Scout (Surveyor) with previous rank. |
3 |
25 |
Wilber Terry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilber Terry fail to help. Gain an Enemy. |
3 |
25 |
Wilber Terry have no idea what happened to Wilber Terry – they found Wilber Terry's ship drifting on the fringes of friendly space. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
31 |
Promoted to Scout (Surveyor) rank 2. |
5 |
31 |
Voluntarily left Surveyor |
5 |
31 |
Became a Scholar (Physician). |
5 |
35 |
Win a prestigious prize for Wilber Terry's work. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
38 |
Nearly killed. Owe 11,250 for medical bills. |