Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Wilber Webb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
A good deal ensures Wilber Webb is living the high life for a few years. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
28 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Wilber Webb's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
32 |
Voluntarily left Free Trader |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Thrown into a brutal ground war |
5 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
36 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |