Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Thief) with previous rank. |
3 |
28 |
Betrayed by a friend. One of Wilbert Reynolds's Contacts or Allies betrays Wilbert Reynolds, ending Wilbert Reynolds's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Advanced training in a specialist field. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
Wilbert Reynolds run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |