Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in William Duncan's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
When dealing with an alien race, William Duncan botch an opportunity to gather extra intelligence about them. |
2 |
24 |
William Duncan have no idea what happened to William Duncan – they found William Duncan's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
William Duncan spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Psychologically damaged by William Duncan's time in the scouts. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
William Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |