Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
William Owens have no idea what happened to William Owens – they found William Owens's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside William Owens's normal circles. Gain a Contact. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside William Owens's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
A good deal ensures William Owens is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
39 |
Retired at age 39. |