Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
23 |
Contact with Government. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Rogue (Enforcer). |
4 |
28 |
A job goes wrong, forcing Wilmer Nelson to flee off-planet. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Attacked by enemies that Wilmer Nelson easily defeat. |
5 |
32 |
Gain Enemy if Wilmer Nelson don't already have one. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |