Senior Crewman Wright Beckham  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 39 M 4 (-1) 6 (0) 7 (0) 10 (1) 6 (0) 12 (2)467A6C
Unsentimental
 
Skills
Animals 0
Broker 1
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Language 0
Mechanic 1
Recon 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Citizen Corporate 01
Merchant Merchant Marine Senior Crewman12
 
Name Type Affinity Enmity Power Influence Species
Theodore Rule Contact 1 1 2 0 Answerin (M/20)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Became a Drifter (Wanderer).
1 21 Suffer from a life-threatening illness.
2 21 Became a Citizen (Corporate).
2 25 A revolution, attack or other unusual event throws Wright Beckham's life into chaos, forcing Wright Beckham to leave the planet.
3 25 Returned to Drifter (Wanderer).
3 29 Wright Beckham do not know what happened to Wright Beckham. There is a gap in Wright Beckham's memory.
4 29 Failed to qualify for Worker (Citizen).
4 29 Submitted to the draft.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Make an unexpected connection outside Wright Beckham's normal circles. Gain a Contact.
5 33 Continued as Merchant (Merchant Marine).
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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