Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A job goes wrong, forcing Zack Head to flee off-planet. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Zack Head's work ends up coming home with Zack Head, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Zack Head do not know what happened to Zack Head. There is a gap in Zack Head's memory. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Psychologically damaged by Zack Head's time in the scouts. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |