A Weer  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 40 M 4 (-1) 12 (2) 6 (0) 12 (2) 7 (0) 7 (0)4C6C77
Serious
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics (Dexterity) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 1
Medic 0
Pilot 0
Profession (Sports) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Scavenger 13
Navy Flight Petty Officer, 3rd class22
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 A Weer have no idea what happened to A Weer – they found A Weer's ship drifting on the fringes of friendly space.
2 20 Failed to qualify for Merchant Academy.
2 20 Became a Drifter (Scavenger).
2 23 Gained a contact.
2 24 Promoted to Drifter (Scavenger) rank 1.
3 24 Continued as Drifter (Scavenger).
3 27 Drafted into Flight
4 28 Became a Navy (Flight) with the new title Crewman.
4 30 Commanding officer takes an interest in A Weer's career.
4 32 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
5 32 Continued as Navy (Flight).
5 36 Vessel participates in a notable military engagement.
5 36 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
6 36 Voluntarily left Flight
6 36 Returned to Drifter (Scavenger).
6 39 A Weer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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