Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws A-pawe-Wabtatat's life into chaos, forcing A-pawe-Wabtatat to leave the planet. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Attempt at commissioned failed. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
A-pawe-Wabtatat foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Scarred. Fully recovered. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Switched to Citizen (Corporate). |
6 |
37 |
A-pawe-Wabtatat gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |