Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Study Medic as a hobby. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Abe Halpine's Contacts or Allies betrays Abe Halpine, ending Abe Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
26 |
Abe Halpine is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
27 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
33 |
Abe Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Colonist (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
37 |
Gain a contact. |
6 |
37 |
Attempt at commissioned failed. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |