Abram Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 40 M 8 (0) 6 (0) 8 (0) 7 (0) 8 (0) 5 (-1)868785
Worshipful, Always seems out of breath, Formal
 
Skills
Animals 0
Athletics (Strength) 0
Carouse 0
Deception 0
Gunner (Screen) 1
Mechanic 1
Medic 0
Melee 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Navy Line/Crew Able Spacehand11
Drifter Wanderer 01
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Sol Diaz Contact 2 1 1 0 Tapazmal (M/14)
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 War breaks out, triggering a mandatory draft.
1 19 Fled from the draft.
1 22 Failed in the school of hard knocks.
2 22 Became a Drifter (Barbarian).
2 24 Attacked by enemies that Abram Marshall easily defeat.
2 24 Gain Enemy if Abram Marshall don't already have one.
3 26 Continued as Drifter (Barbarian).
3 30 Abram Marshall do not know what happened to Abram Marshall. There is a gap in Abram Marshall's memory.
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 34 Vessel participates in a diplomatic mission.
4 34 Gain a contact.
4 34 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 34 Voluntarily left Line/Crew
5 34 Failed to qualify for Law Enforcement (Agent).
5 34 Switched to Drifter (Wanderer).
5 37 Attacked by enemies and injured.
5 37 Lightly injured, no permanent damage. Fully recovered.
5 37 Gain Enemy if Abram Marshall don't already have one.
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