Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A sudden war destroys Adolph Hamilton's trade routes and contacts, forcing Adolph Hamilton to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Adolph Hamilton's ship is damaged, and Adolph Hamilton have to hitch-hike Adolph Hamilton's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
26 |
Became a Scholar (Physician). |
3 |
27 |
Make a breakthrough in Adolph Hamilton's field. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Contact with Government. |