Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
Imperial trade restrictions force Aethde Gzueoeun Suegh out of business. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Aethde Gzueoeun Suegh do not know what happened to Aethde Gzueoeun Suegh. There is a gap in Aethde Gzueoeun Suegh's memory. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
31 |
Amnesia. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
34 |
Join homeworld’s celebrity circles |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
38 |
One of Aethde Gzueoeun Suegh's pieces of art is stolen, and the investigation brings Aethde Gzueoeun Suegh into the criminal underworld. |
6 |
40 |
Promoted to Entertainer (Artist) rank 2. |