Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Albert Candy's Contacts or Allies betrays Albert Candy, ending Albert Candy's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
During a battle, defeat or victory depends on Albert Candy's actions. The ship suffers severe damage and Albert Candy is blamed for the disaster. Albert Candy is court - martialled and discharged. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
Perform an exemplary service for the scouts. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Serve as the courier for an important message from the Imperium. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |