Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
21 |
Alexander Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
24 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
24 |
Continued as Believer (Mainstream Believer). |
3 |
26 |
Alexander Head is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
28 |
Voluntarily left Mainstream Believer |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Alexander Head's ship is damaged, and Alexander Head have to hitch-hike Alexander Head's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Alexander Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
33 |
Contact with Government. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
39 |
Alexander Head do not know what happened to Alexander Head. There is a gap in Alexander Head's memory. |