Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Entered University. |
2 |
23 |
War breaks out, triggering a mandatory draft. |
2 |
23 |
Dropped out of university. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
A mission goes wrong; Alice Abberton and several others are captured and mistreated by the enemy. Gain Alice Abberton's jailer as an Enemy. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Alice Abberton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Alice Abberton come into conflict with a splinter group Alice Abberton's own religion which maintains Alice Abberton's version is the wrong one. Gain 1 Rivals. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Died at age 40 |