Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Make an unexpected connection outside Allan Simmons's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Allan Simmons far from home. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Good fortune |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Allan Simmons do not know what happened to Allan Simmons. There is a gap in Allan Simmons's memory. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Voluntarily left Wanderer |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |