Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A revolution, attack or other unusual event throws Alois Oakden's life into chaos, forcing Alois Oakden to leave the planet. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Alois Oakden's work ends up coming home with Alois Oakden, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Alois Oakden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
37 |
Drafted into Explorer |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |