Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Alvie Bates left the community. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Voluntarily left Barbarian |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
A sudden war destroys Alvie Bates's trade routes and contacts, forcing Alvie Bates to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Psion (Wild Talent). |
6 |
40 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |