Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Amos Ford's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Psychologically damaged by Amos Ford's time in the scouts. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Amos Ford's Contacts or Allies betrays Amos Ford, ending Amos Ford's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
31 |
Criticised a questionable political leader on Amos Ford's homeworld, causing his downfall. Gain an Enemy |
4 |
31 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
38 |
Victim of a crime |