Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Andrew Johnson's business expands, Andrew Johnson's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Betrayed by a friend. One of Andrew Johnson's Contacts or Allies betrays Andrew Johnson, ending Andrew Johnson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |