Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Angelo Simmmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Failed to qualify for Free Trader (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Continued as Scout (Courier). |
2 |
25 |
Angelo Simmmons spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Gain a contact in an alien race. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
27 |
Angelo Simmmons's ship is damaged, and Angelo Simmmons have to hitch-hike Angelo Simmmons's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Angelo Simmmons Angelo Simmmons's job. |
6 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
35 |
Angelo Simmmons join a gambling circle on board. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |