Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Assigned to a peacekeeping role. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Ansel Hislop's Contacts or Allies betrays Ansel Hislop, ending Ansel Hislop's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Switched to Drifter (Scavenger). |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
36 |
Ansel Hislop do not know what happened to Ansel Hislop. There is a gap in Ansel Hislop's memory. |
8 |
36 |
Failed to qualify for Merchant Academy. |
8 |
36 |
Returned to Drifter (Wanderer). |
8 |
37 |
Betrayed by a friend. One of Ansel Hislop's Contacts or Allies betrays Ansel Hislop, ending Ansel Hislop's career. That Contact or Ally becomes a Rival or Enemy. |